GPU libraries available for development
1.Acclerator : a .NET based GPU library which effectively abstracts all low level GPU details
2.BrookGPU : another C based GPU library and follows a "kernel" based approach
3.CUDA(Compute Unified Device Architecture) provides a set of API's to allow a programmer to code for GPU in C.This also boasts of sc
4.RapidMind Development Platform : C based and this can also be used to develop for PS3
5. GPU Gems 2 from Nvidia is a book which has a whole section dedicated to GPGPU